; IDL Version 3.1.2 (windows 3.1) ; Journal File for user@DOS Host ; Working directory: C:\IDL\DATA ; Date: Mon Sep 4 17:54:38 1995 for i=0,9 do timetest & journal & exit ; % Attempt to call undefined procedure/function: 'TIMETEST'. for i=0,9 do time_test & journal & exit ; 1 3.40000 Empty For loop, 1 million times ; 2 4.23000 Call empty procedure (1 param) 100,000 times ; 3 2.91000 Add 100,000 integer scalars and store ; 4 2.64000 25,000 scalar loops each of 5 ops, 2 =, 1 if) ; 5 3.24000 Mult 512 by 512 byte by constant and store, 10 times ; 6 0.540000 Shift 512 by 512 byte and store, 10 times ; 7 2.59000 Add constant to 512 x 512 byte array and store, 10 times ; 8 3.24000 Add two 512 by 512 byte images and store, 10 times ; 9 8.72000 Mult 512 by 512 floating by constant and store, 10 times ; 10 5.56000 Add constant to 512 x 512 floating and store, 10 times ; 11 6.37000 Add two 512 by 512 floating images and store, 10 times ; 12 3.34000 Invert a 100 by 100 random matrix ; 13 3.41000 Transpose 256 x 256 byte, FOR loops ; 14 0.550000 Transpose 256 x 256 byte, row and column ops ; 15 0.0600001 Transpose 256 x 256 byte, transpose function ; 16 7.85000 Log of 100,000 numbers, FOR loop ; 17 1.31000 Log of 100,000 numbers, vector ops ; 18 6.60000 Add two 100000 element floating vectors, FOR loop ; 19 0.280000 Add two 100000 element floating vectors, vector op ; 20 2.85000 65536 point real to complex FFT ; 21 1.15000 Smooth 512 by 512 byte array, 5x5 boxcar ; 22 2.37000 Smooth 512 by 512 floating array, 5x5 boxcar ; 23 3.68000 Write and read 10 512 by 512 byte arrays ; 76.8900 Total Time ; 2.2297356 Geometric mean, 23 tests. ; 1 3.57000 Empty For loop, 1 million times ; 2 4.23000 Call empty procedure (1 param) 100,000 times ; 3 2.86000 Add 100,000 integer scalars and store ; 4 2.74000 25,000 scalar loops each of 5 ops, 2 =, 1 if) ; 5 3.14000 Mult 512 by 512 byte by constant and store, 10 times ; 6 0.660000 Shift 512 by 512 byte and store, 10 times ; 7 2.52000 Add constant to 512 x 512 byte array and store, 10 times ; 8 3.30000 Add two 512 by 512 byte images and store, 10 times ; 9 7.58000 Mult 512 by 512 floating by constant and store, 10 times ; 10 2.24000 Add constant to 512 x 512 floating and store, 10 times ; 11 6.33000 Add two 512 by 512 floating images and store, 10 times ; 12 3.29000 Invert a 100 by 100 random matrix ; 13 3.41000 Transpose 256 x 256 byte, FOR loops ; 14 0.550000 Transpose 256 x 256 byte, row and column ops ; 15 0.0600001 Transpose 256 x 256 byte, transpose function ; 16 7.79000 Log of 100,000 numbers, FOR loop ; 17 1.37000 Log of 100,000 numbers, vector ops ; 18 6.65000 Add two 100000 element floating vectors, FOR loop ; 19 0.220000 Add two 100000 element floating vectors, vector op ; 20 2.86000 65536 point real to complex FFT ; 21 1.05000 Smooth 512 by 512 byte array, 5x5 boxcar ; 22 2.41000 Smooth 512 by 512 floating array, 5x5 boxcar ; 23 3.85000 Write and read 10 512 by 512 byte arrays ; 72.6800 Total Time ; 2.1289561 Geometric mean, 23 tests. ; 1 3.40000 Empty For loop, 1 million times ; 2 4.34000 Call empty procedure (1 param) 100,000 times ; 3 2.80000 Add 100,000 integer scalars and store ; 4 2.64000 25,000 scalar loops each of 5 ops, 2 =, 1 if) ; 5 3.30000 Mult 512 by 512 byte by constant and store, 10 times ; 6 0.710000 Shift 512 by 512 byte and store, 10 times ; 7 2.53000 Add constant to 512 x 512 byte array and store, 10 times ; 8 3.30000 Add two 512 by 512 byte images and store, 10 times ; 9 7.47000 Mult 512 by 512 floating by constant and store, 10 times ; 10 2.30000 Add constant to 512 x 512 floating and store, 10 times ; 11 6.26000 Add two 512 by 512 floating images and store, 10 times ; 12 3.25000 Invert a 100 by 100 random matrix ; 13 3.40000 Transpose 256 x 256 byte, FOR loops ; 14 0.550000 Transpose 256 x 256 byte, row and column ops ; 15 0.0500000 Transpose 256 x 256 byte, transpose function ; 16 7.86000 Log of 100,000 numbers, FOR loop ; 17 1.32000 Log of 100,000 numbers, vector ops ; 18 6.64000 Add two 100000 element floating vectors, FOR loop ; 19 0.330000 Add two 100000 element floating vectors, vector op ; 20 2.86000 65536 point real to complex FFT ; 21 1.10000 Smooth 512 by 512 byte array, 5x5 boxcar ; 22 2.48000 Smooth 512 by 512 floating array, 5x5 boxcar ; 23 3.79000 Write and read 10 512 by 512 byte arrays ; 72.6800 Total Time ; 2.1553658 Geometric mean, 23 tests. ; 1 3.40000 Empty For loop, 1 million times ; 2 4.34000 Call empty procedure (1 param) 100,000 times ; 3 2.86000 Add 100,000 integer scalars and store ; 4 2.86000 25,000 scalar loops each of 5 ops, 2 =, 1 if) ; 5 3.13000 Mult 512 by 512 byte by constant and store, 10 times ; 6 0.820000 Shift 512 by 512 byte and store, 10 times ; 7 2.48000 Add constant to 512 x 512 byte array and store, 10 times ; 8 3.23000 Add two 512 by 512 byte images and store, 10 times ; 9 5.06000 Mult 512 by 512 floating by constant and store, 10 times ; 10 2.30000 Add constant to 512 x 512 floating and store, 10 times ; 11 6.26000 Add two 512 by 512 floating images and store, 10 times ; 12 3.24000 Invert a 100 by 100 random matrix ; 13 3.36000 Transpose 256 x 256 byte, FOR loops ; 14 0.540000 Transpose 256 x 256 byte, row and column ops ; 15 0.0500001 Transpose 256 x 256 byte, transpose function ; 16 7.85000 Log of 100,000 numbers, FOR loop ; 17 1.32000 Log of 100,000 numbers, vector ops ; 18 6.70000 Add two 100000 element floating vectors, FOR loop ; 19 0.280000 Add two 100000 element floating vectors, vector op ; 20 2.86000 65536 point real to complex FFT ; 21 1.16000 Smooth 512 by 512 byte array, 5x5 boxcar ; 22 2.46000 Smooth 512 by 512 floating array, 5x5 boxcar ; 23 3.69000 Write and read 10 512 by 512 byte arrays ; 70.2500 Total Time ; 2.1172748 Geometric mean, 23 tests. ; 1 3.40000 Empty For loop, 1 million times ; 2 4.29000 Call empty procedure (1 param) 100,000 times ; 3 2.85000 Add 100,000 integer scalars and store ; 4 2.80000 25,000 scalar loops each of 5 ops, 2 =, 1 if) ; 5 3.12000 Mult 512 by 512 byte by constant and store, 10 times ; 6 0.720000 Shift 512 by 512 byte and store, 10 times ; 7 2.47000 Add constant to 512 x 512 byte array and store, 10 times ; 8 3.24000 Add two 512 by 512 byte images and store, 10 times ; 9 7.69000 Mult 512 by 512 floating by constant and store, 10 times ; 10 2.26000 Add constant to 512 x 512 floating and store, 10 times ; 11 6.26000 Add two 512 by 512 floating images and store, 10 times ; 12 3.35000 Invert a 100 by 100 random matrix ; 13 3.40000 Transpose 256 x 256 byte, FOR loops ; 14 0.490000 Transpose 256 x 256 byte, row and column ops ; 15 0.0600001 Transpose 256 x 256 byte, transpose function ; 16 7.85000 Log of 100,000 numbers, FOR loop ; 17 1.38000 Log of 100,000 numbers, vector ops ; 18 6.64000 Add two 100000 element floating vectors, FOR loop ; 19 0.280000 Add two 100000 element floating vectors, vector op ; 20 2.86000 65536 point real to complex FFT ; 21 1.15000 Smooth 512 by 512 byte array, 5x5 boxcar ; 22 7.91000 Smooth 512 by 512 floating array, 5x5 boxcar ; 23 3.74000 Write and read 10 512 by 512 byte arrays ; 78.2100 Total Time ; 2.2667619 Geometric mean, 23 tests. ; 1 3.40000 Empty For loop, 1 million times ; 2 4.29000 Call empty procedure (1 param) 100,000 times ; 3 2.96000 Add 100,000 integer scalars and store ; 4 2.80000 25,000 scalar loops each of 5 ops, 2 =, 1 if) ; 5 3.18000 Mult 512 by 512 byte by constant and store, 10 times ; 6 0.600000 Shift 512 by 512 byte and store, 10 times ; 7 2.53000 Add constant to 512 x 512 byte array and store, 10 times ; 8 3.24000 Add two 512 by 512 byte images and store, 10 times ; 9 8.13000 Mult 512 by 512 floating by constant and store, 10 times ; 10 2.25000 Add constant to 512 x 512 floating and store, 10 times ; 11 6.26000 Add two 512 by 512 floating images and store, 10 times ; 12 3.36000 Invert a 100 by 100 random matrix ; 13 3.34000 Transpose 256 x 256 byte, FOR loops ; 14 0.550000 Transpose 256 x 256 byte, row and column ops ; 15 0.0600001 Transpose 256 x 256 byte, transpose function ; 16 7.85000 Log of 100,000 numbers, FOR loop ; 17 1.38000 Log of 100,000 numbers, vector ops ; 18 6.64000 Add two 100000 element floating vectors, FOR loop ; 19 0.220000 Add two 100000 element floating vectors, vector op ; 20 2.85000 65536 point real to complex FFT ; 21 1.04000 Smooth 512 by 512 byte array, 5x5 boxcar ; 22 2.42000 Smooth 512 by 512 floating array, 5x5 boxcar ; 23 3.73000 Write and read 10 512 by 512 byte arrays ; 73.0800 Total Time ; 2.1253327 Geometric mean, 23 tests. ; 1 3.41000 Empty For loop, 1 million times ; 2 4.34000 Call empty procedure (1 param) 100,000 times ; 3 2.91000 Add 100,000 integer scalars and store ; 4 2.70000 25,000 scalar loops each of 5 ops, 2 =, 1 if) ; 5 3.14000 Mult 512 by 512 byte by constant and store, 10 times ; 6 0.660000 Shift 512 by 512 byte and store, 10 times ; 7 2.47000 Add constant to 512 x 512 byte array and store, 10 times ; 8 3.29000 Add two 512 by 512 byte images and store, 10 times ; 9 8.24000 Mult 512 by 512 floating by constant and store, 10 times ; 10 2.26000 Add constant to 512 x 512 floating and store, 10 times ; 11 6.26000 Add two 512 by 512 floating images and store, 10 times ; 12 3.35000 Invert a 100 by 100 random matrix ; 13 3.41000 Transpose 256 x 256 byte, FOR loops ; 14 0.610000 Transpose 256 x 256 byte, row and column ops ; 15 0.160000 Transpose 256 x 256 byte, transpose function ; 16 7.80000 Log of 100,000 numbers, FOR loop ; 17 1.38000 Log of 100,000 numbers, vector ops ; 18 6.64000 Add two 100000 element floating vectors, FOR loop ; 19 0.280000 Add two 100000 element floating vectors, vector op ; 20 2.96000 65536 point real to complex FFT ; 21 1.16000 Smooth 512 by 512 byte array, 5x5 boxcar ; 22 3.63000 Smooth 512 by 512 floating array, 5x5 boxcar ; 23 3.78000 Write and read 10 512 by 512 byte arrays ; 74.8400 Total Time ; 2.3139576 Geometric mean, 23 tests. ; 1 3.46000 Empty For loop, 1 million times ; 2 4.34000 Call empty procedure (1 param) 100,000 times ; 3 3.02000 Add 100,000 integer scalars and store ; 4 2.96000 25,000 scalar loops each of 5 ops, 2 =, 1 if) ; 5 3.14000 Mult 512 by 512 byte by constant and store, 10 times ; 6 0.930000 Shift 512 by 512 byte and store, 10 times ; 7 2.74000 Add constant to 512 x 512 byte array and store, 10 times ; 8 3.47000 Add two 512 by 512 byte images and store, 10 times ; 9 5.88000 Mult 512 by 512 floating by constant and store, 10 times ; 10 2.53000 Add constant to 512 x 512 floating and store, 10 times ; 11 6.48000 Add two 512 by 512 floating images and store, 10 times ; 12 3.40000 Invert a 100 by 100 random matrix ; 13 3.47000 Transpose 256 x 256 byte, FOR loops ; 14 0.550000 Transpose 256 x 256 byte, row and column ops ; 15 0.160000 Transpose 256 x 256 byte, transpose function ; 16 7.97000 Log of 100,000 numbers, FOR loop ; 17 1.48000 Log of 100,000 numbers, vector ops ; 18 6.70000 Add two 100000 element floating vectors, FOR loop ; 19 0.390000 Add two 100000 element floating vectors, vector op ; 20 2.86000 65536 point real to complex FFT ; 21 1.26000 Smooth 512 by 512 byte array, 5x5 boxcar ; 22 6.86000 Smooth 512 by 512 floating array, 5x5 boxcar ; 23 3.79000 Write and read 10 512 by 512 byte arrays ; 77.8400 Total Time ; 2.4700620 Geometric mean, 23 tests. ; 1 3.40000 Empty For loop, 1 million times ; 2 4.45000 Call empty procedure (1 param) 100,000 times ; 3 2.86000 Add 100,000 integer scalars and store ; 4 2.69000 25,000 scalar loops each of 5 ops, 2 =, 1 if) ; 5 3.36000 Mult 512 by 512 byte by constant and store, 10 times ; 6 0.770000 Shift 512 by 512 byte and store, 10 times ; 7 2.46000 Add constant to 512 x 512 byte array and store, 10 times ; 8 3.30000 Add two 512 by 512 byte images and store, 10 times ; 9 7.47000 Mult 512 by 512 floating by constant and store, 10 times ; 10 2.41000 Add constant to 512 x 512 floating and store, 10 times ; 11 6.33000 Add two 512 by 512 floating images and store, 10 times ; 12 3.30000 Invert a 100 by 100 random matrix ; 13 3.41000 Transpose 256 x 256 byte, FOR loops ; 14 0.540000 Transpose 256 x 256 byte, row and column ops ; 15 0.110000 Transpose 256 x 256 byte, transpose function ; 16 7.80000 Log of 100,000 numbers, FOR loop ; 17 1.38000 Log of 100,000 numbers, vector ops ; 18 6.70000 Add two 100000 element floating vectors, FOR loop ; 19 0.270000 Add two 100000 element floating vectors, vector op ; 20 2.86000 65536 point real to complex FFT ; 21 1.16000 Smooth 512 by 512 byte array, 5x5 boxcar ; 22 4.83000 Smooth 512 by 512 floating array, 5x5 boxcar ; 23 3.73000 Write and read 10 512 by 512 byte arrays ; 75.5900 Total Time ; 2.3037295 Geometric mean, 23 tests. ; 1 3.41000 Empty For loop, 1 million times ; 2 4.34000 Call empty procedure (1 param) 100,000 times ; 3 2.86000 Add 100,000 integer scalars and store ; 4 2.63000 25,000 scalar loops each of 5 ops, 2 =, 1 if) ; 5 3.30000 Mult 512 by 512 byte by constant and store, 10 times ; 6 0.710000 Shift 512 by 512 byte and store, 10 times ; 7 2.48000 Add constant to 512 x 512 byte array and store, 10 times ; 8 3.23000 Add two 512 by 512 byte images and store, 10 times ; 9 7.30000 Mult 512 by 512 floating by constant and store, 10 times