; IDL Version 3.1.2 (windows 3.1) ; Journal File for user@DOS Host ; Working directory: C:\IDL\DATA ; Date: Tue Sep 5 14:03:29 1995 for i=0,9 do time_test & journal & exit ; 1 3.08000 Empty For loop, 1 million times ; 2 4.23000 Call empty procedure (1 param) 100,000 times ; 3 2.75000 Add 100,000 integer scalars and store ; 4 2.63000 25,000 scalar loops each of 5 ops, 2 =, 1 if) ; 5 3.85000 Mult 512 by 512 byte by constant and store, 10 times ; 6 0.500000 Shift 512 by 512 byte and store, 10 times ; 7 2.41000 Add constant to 512 x 512 byte array and store, 10 times ; 8 3.19000 Add two 512 by 512 byte images and store, 10 times ; 9 13.1800 Mult 512 by 512 floating by constant and store, 10 times ; 10 5.05000 Add constant to 512 x 512 floating and store, 10 times ; 11 6.43000 Add two 512 by 512 floating images and store, 10 times ; 12 3.30000 Invert a 100 by 100 random matrix ; 13 3.40000 Transpose 256 x 256 byte, FOR loops ; 14 0.550000 Transpose 256 x 256 byte, row and column ops ; 15 0.0500001 Transpose 256 x 256 byte, transpose function ; 16 7.69000 Log of 100,000 numbers, FOR loop ; 17 1.32000 Log of 100,000 numbers, vector ops ; 18 6.59000 Add two 100000 element floating vectors, FOR loop ; 19 1.21000 Add two 100000 element floating vectors, vector op ; 20 2.75000 65536 point real to complex FFT ; 21 1.26000 Smooth 512 by 512 byte array, 5x5 boxcar ; 22 3.14000 Smooth 512 by 512 floating array, 5x5 boxcar ; 23 8.40000 Write and read 10 512 by 512 byte arrays ; 86.9600 Total Time ; 2.4954053 Geometric mean, 23 tests. ; 1 3.07000 Empty For loop, 1 million times ; 2 4.24000 Call empty procedure (1 param) 100,000 times ; 3 2.79000 Add 100,000 integer scalars and store ; 4 2.64000 25,000 scalar loops each of 5 ops, 2 =, 1 if) ; 5 3.08000 Mult 512 by 512 byte by constant and store, 10 times ; 6 0.870000 Shift 512 by 512 byte and store, 10 times ; 7 2.42000 Add constant to 512 x 512 byte array and store, 10 times ; 8 3.25000 Add two 512 by 512 byte images and store, 10 times ; 9 7.25000 Mult 512 by 512 floating by constant and store, 10 times ; 10 2.30000 Add constant to 512 x 512 floating and store, 10 times ; 11 6.37000 Add two 512 by 512 floating images and store, 10 times ; 12 3.30000 Invert a 100 by 100 random matrix ; 13 3.46000 Transpose 256 x 256 byte, FOR loops ; 14 0.540000 Transpose 256 x 256 byte, row and column ops ; 15 0.0599999 Transpose 256 x 256 byte, transpose function ; 16 7.69000 Log of 100,000 numbers, FOR loop ; 17 1.32000 Log of 100,000 numbers, vector ops ; 18 6.76000 Add two 100000 element floating vectors, FOR loop ; 19 0.220000 Add two 100000 element floating vectors, vector op ; 20 2.69000 65536 point real to complex FFT ; 21 1.16000 Smooth 512 by 512 byte array, 5x5 boxcar ; 22 2.41000 Smooth 512 by 512 floating array, 5x5 boxcar ; 23 8.29000 Write and read 10 512 by 512 byte arrays ; 76.1800 Total Time ; 2.1995047 Geometric mean, 23 tests. ; 1 3.14000 Empty For loop, 1 million times ; 2 4.22000 Call empty procedure (1 param) 100,000 times ; 3 2.75000 Add 100,000 integer scalars and store ; 4 2.63000 25,000 scalar loops each of 5 ops, 2 =, 1 if) ; 5 3.08000 Mult 512 by 512 byte by constant and store, 10 times ; 6 0.600000 Shift 512 by 512 byte and store, 10 times ; 7 2.36000 Add constant to 512 x 512 byte array and store, 10 times ; 8 3.13000 Add two 512 by 512 byte images and store, 10 times ; 9 4.55000 Mult 512 by 512 floating by constant and store, 10 times ; 10 2.37000 Add constant to 512 x 512 floating and store, 10 times ; 11 6.26000 Add two 512 by 512 floating images and store, 10 times ; 12 3.24000 Invert a 100 by 100 random matrix ; 13 3.34000 Transpose 256 x 256 byte, FOR loops ; 14 0.440000 Transpose 256 x 256 byte, row and column ops ; 15 0.0599999 Transpose 256 x 256 byte, transpose function ; 16 7.69000 Log of 100,000 numbers, FOR loop ; 17 1.37000 Log of 100,000 numbers, vector ops ; 18 6.59000 Add two 100000 element floating vectors, FOR loop ; 19 0.280000 Add two 100000 element floating vectors, vector op ; 20 2.53000 65536 point real to complex FFT ; 21 1.09000 Smooth 512 by 512 byte array, 5x5 boxcar ; 22 2.42000 Smooth 512 by 512 floating array, 5x5 boxcar ; 23 8.19000 Write and read 10 512 by 512 byte arrays ; 72.3300 Total Time ; 2.1036214 Geometric mean, 23 tests. ; 1 3.08000 Empty For loop, 1 million times ; 2 4.17000 Call empty procedure (1 param) 100,000 times ; 3 2.75000 Add 100,000 integer scalars and store ; 4 2.90000 25,000 scalar loops each of 5 ops, 2 =, 1 if) ; 5 3.13000 Mult 512 by 512 byte by constant and store, 10 times ; 6 0.610000 Shift 512 by 512 byte and store, 10 times ; 7 2.41000 Add constant to 512 x 512 byte array and store, 10 times ; 8 3.19000 Add two 512 by 512 byte images and store, 10 times ; 9 4.66000 Mult 512 by 512 floating by constant and store, 10 times ; 10 2.20000 Add constant to 512 x 512 floating and store, 10 times ; 11 6.26000 Add two 512 by 512 floating images and store, 10 times ; 12 3.25000 Invert a 100 by 100 random matrix ; 13 3.40000 Transpose 256 x 256 byte, FOR loops ; 14 0.440000 Transpose 256 x 256 byte, row and column ops ; 15 0.110000 Transpose 256 x 256 byte, transpose function ; 16 7.64000 Log of 100,000 numbers, FOR loop ; 17 1.32000 Log of 100,000 numbers, vector ops ; 18 6.59000 Add two 100000 element floating vectors, FOR loop ; 19 0.220000 Add two 100000 element floating vectors, vector op ; 20 2.52000 65536 point real to complex FFT ; 21 1.10000 Smooth 512 by 512 byte array, 5x5 boxcar ; 22 2.42000 Smooth 512 by 512 floating array, 5x5 boxcar ; 23 8.07000 Write and read 10 512 by 512 byte arrays ; 72.4400 Total Time ; 2.1424932 Geometric mean, 23 tests. ; 1 3.07000 Empty For loop, 1 million times ; 2 4.23000 Call empty procedure (1 param) 100,000 times ; 3 2.85000 Add 100,000 integer scalars and store ; 4 2.64000 25,000 scalar loops each of 5 ops, 2 =, 1 if) ; 5 3.08000 Mult 512 by 512 byte by constant and store, 10 times ; 6 0.600000 Shift 512 by 512 byte and store, 10 times ; 7 2.36000 Add constant to 512 x 512 byte array and store, 10 times ; 8 3.19000 Add two 512 by 512 byte images and store, 10 times ; 9 4.56000 Mult 512 by 512 floating by constant and store, 10 times ; 10 2.31000 Add constant to 512 x 512 floating and store, 10 times ; 11 6.26000 Add two 512 by 512 floating images and store, 10 times ; 12 3.23000 Invert a 100 by 100 random matrix ; 13 3.35000 Transpose 256 x 256 byte, FOR loops ; 14 0.440000 Transpose 256 x 256 byte, row and column ops ; 15 0.170000 Transpose 256 x 256 byte, transpose function ; 16 7.63000 Log of 100,000 numbers, FOR loop ; 17 1.32000 Log of 100,000 numbers, vector ops ; 18 6.54000 Add two 100000 element floating vectors, FOR loop ; 19 0.270000 Add two 100000 element floating vectors, vector op ; 20 2.47000 65536 point real to complex FFT ; 21 1.10000 Smooth 512 by 512 byte array, 5x5 boxcar ; 22 2.36000 Smooth 512 by 512 floating array, 5x5 boxcar ; 23 8.13000 Write and read 10 512 by 512 byte arrays ; 72.1600 Total Time ; 2.1894628 Geometric mean, 23 tests. ; 1 3.12000 Empty For loop, 1 million times ; 2 4.29000 Call empty procedure (1 param) 100,000 times ; 3 2.74000 Add 100,000 integer scalars and store ; 4 2.59000 25,000 scalar loops each of 5 ops, 2 =, 1 if) ; 5 3.08000 Mult 512 by 512 byte by constant and store, 10 times ; 6 0.600000 Shift 512 by 512 byte and store, 10 times ; 7 2.42000 Add constant to 512 x 512 byte array and store, 10 times ; 8 3.13000 Add two 512 by 512 byte images and store, 10 times ; 9 4.61000 Mult 512 by 512 floating by constant and store, 10 times ; 10 2.26000 Add constant to 512 x 512 floating and store, 10 times ; 11 6.26000 Add two 512 by 512 floating images and store, 10 times ; 12 3.23000 Invert a 100 by 100 random matrix ; 13 3.41000 Transpose 256 x 256 byte, FOR loops ; 14 0.550000 Transpose 256 x 256 byte, row and column ops ; 15 0.0500001 Transpose 256 x 256 byte, transpose function ; 16 7.64000 Log of 100,000 numbers, FOR loop ; 17 1.32000 Log of 100,000 numbers, vector ops ; 18 6.59000 Add two 100000 element floating vectors, FOR loop ; 19 0.270000 Add two 100000 element floating vectors, vector op ; 20 2.52000 65536 point real to complex FFT ; 21 1.10000 Smooth 512 by 512 byte array, 5x5 boxcar ; 22 2.42000 Smooth 512 by 512 floating array, 5x5 boxcar ; 23 8.18000 Write and read 10 512 by 512 byte arrays ; 72.3800 Total Time ; 2.1003432 Geometric mean, 23 tests. ; 1 3.13000 Empty For loop, 1 million times ; 2 4.23000 Call empty procedure (1 param) 100,000 times ; 3 2.74000 Add 100,000 integer scalars and store ; 4 2.64000 25,000 scalar loops each of 5 ops, 2 =, 1 if) ; 5 3.07000 Mult 512 by 512 byte by constant and store, 10 times ; 6 0.600000 Shift 512 by 512 byte and store, 10 times ; 7 2.37000 Add constant to 512 x 512 byte array and store, 10 times ; 8 3.13000 Add two 512 by 512 byte images and store, 10 times ; 9 4.56000 Mult 512 by 512 floating by constant and store, 10 times ; 10 2.31000 Add constant to 512 x 512 floating and store, 10 times ; 11 6.26000 Add two 512 by 512 floating images and store, 10 times ; 12 3.24000 Invert a 100 by 100 random matrix ; 13 3.36000 Transpose 256 x 256 byte, FOR loops ; 14 0.440000 Transpose 256 x 256 byte, row and column ops ; 15 0.0500000 Transpose 256 x 256 byte, transpose function ; 16 7.69000 Log of 100,000 numbers, FOR loop ; 17 1.31000 Log of 100,000 numbers, vector ops ; 18 6.55000 Add two 100000 element floating vectors, FOR loop ; 19 0.270000 Add two 100000 element floating vectors, vector op ; 20 2.53000 65536 point real to complex FFT ; 21 1.04000 Smooth 512 by 512 byte array, 5x5 boxcar ; 22 2.37000 Smooth 512 by 512 floating array, 5x5 boxcar ; 23 8.06000 Write and read 10 512 by 512 byte arrays ; 71.9500 Total Time ; 2.0700002 Geometric mean, 23 tests. ; 1 3.08000 Empty For loop, 1 million times ; 2 4.17000 Call empty procedure (1 param) 100,000 times ; 3 2.75000 Add 100,000 integer scalars and store ; 4 2.97000 25,000 scalar loops each of 5 ops, 2 =, 1 if) ; 5 3.12000 Mult 512 by 512 byte by constant and store, 10 times ; 6 0.660000 Shift 512 by 512 byte and store, 10 times ; 7 2.37000 Add constant to 512 x 512 byte array and store, 10 times ; 8 3.18000 Add two 512 by 512 byte images and store, 10 times ; 9 4.68000 Mult 512 by 512 floating by constant and store, 10 times ; 10 2.24000 Add constant to 512 x 512 floating and store, 10 times ; 11 6.27000 Add two 512 by 512 floating images and store, 10 times ; 12 3.29000 Invert a 100 by 100 random matrix ; 13 3.41000 Transpose 256 x 256 byte, FOR loops ; 14 0.550000 Transpose 256 x 256 byte, row and column ops ; 15 0.0600001 Transpose 256 x 256 byte, transpose function ; 16 7.63000 Log of 100,000 numbers, FOR loop ; 17 1.38000 Log of 100,000 numbers, vector ops ; 18 6.53000 Add two 100000 element floating vectors, FOR loop ; 19 0.280000 Add two 100000 element floating vectors, vector op ; 20 2.58000 65536 point real to complex FFT ; 21 1.10000 Smooth 512 by 512 byte array, 5x5 boxcar ; 22 2.36000 Smooth 512 by 512 floating array, 5x5 boxcar ; 23 8.24000 Write and read 10 512 by 512 byte arrays ; 72.9000 Total Time ; 2.1452952 Geometric mean, 23 tests. ; 1 3.14000 Empty For loop, 1 million times ; 2 4.17000 Call empty procedure (1 param) 100,000 times ; 3 2.80000 Add 100,000 integer scalars and store ; 4 2.63000 25,000 scalar loops each of 5 ops, 2 =, 1 if) ; 5 3.08000 Mult 512 by 512 byte by constant and store, 10 times ; 6 0.550000 Shift 512 by 512 byte and store, 10 times ; 7 2.42000 Add constant to 512 x 512 byte array and store, 10 times ; 8 3.12000 Add two 512 by 512 byte images and store, 10 times ; 9 4.55000 Mult 512 by 512 floating by constant and store, 10 times ; 10 2.26000 Add constant to 512 x 512 floating and store, 10 times ; 11 6.37000 Add two 512 by 512 floating images and store, 10 times ; 12 3.24000 Invert a 100 by 100 random matrix ; 13 3.40000 Transpose 256 x 256 byte, FOR loops ; 14 0.440000 Transpose 256 x 256 byte, row and column ops ; 15 0.110000 Transpose 256 x 256 byte, transpose function ; 16 7.63000 Log of 100,000 numbers, FOR loop ; 17 1.32000 Log of 100,000 numbers, vector ops ; 18 6.54000 Add two 100000 element floating vectors, FOR loop ; 19 0.270000 Add two 100000 element floating vectors, vector op ; 20 2.48000 65536 point real to complex FFT ; 21 1.04000 Smooth 512 by 512 byte array, 5x5 boxcar ; 22 2.36000 Smooth 512 by 512 floating array, 5x5 boxcar ; 23 7.96000 Write and read 10 512 by 512 byte arrays ; 71.8800 Total Time ; 2.1335877 Geometric mean, 23 tests. ; 1 3.08000 Empty For loop, 1 million times ; 2 4.28000 Call empty procedure (1 param) 100,000 times ; 3 2.75000 Add 100,000 integer scalars and store ; 4 2.63000 25,000 scalar loops each of 5 ops, 2 =, 1 if) ; 5 3.14000 Mult 512 by 512 byte by constant and store, 10 times ; 6 0.600000 Shift 512 by 512 byte and store, 10 times ; 7 2.36000 Add constant to 512 x 512 byte array and store, 10 times ; 8 3.19000 Add two 512 by 512 byte images and store, 10 times ; 9 4.61000 Mult 512 by 512 floating by constant and store, 10 times ; 10 2.37000 Add constant to 512 x 512 floating and store, 10 times ; 11 6.20000 Add two 512 by 512 floating images and store, 10 times ; 12 3.19000 Invert a 100 by 100 random matrix ; 13 3.34000 Transpose 256 x 256 byte, FOR loops ; 14 0.500000 Transpose 256 x 256 byte, row and column ops ; 15 0.0500000 Transpose 256 x 256 byte, transpose function ; 16 7.58000 Log of 100,000 numbers, FOR loop ; 17 1.37000 Log of 100,000 numbers, vector ops ; 18 6.59000 Add two 100000 element floating vectors, FOR loop ; 19 0.220000 Add two 100000 element floating vectors, vector op ; 20 2.53000 65536 point real to complex FFT ; 21 1.05000 Smooth 512 by 512 byte array, 5x5 boxcar ; 22 2.37000 Smooth 512 by 512 floating array, 5x5 boxcar ; 23 8.51000 Write and read 10 512 by 512 byte arrays ; 72.5100 Total Time ; 2.0755513 Geometric mean, 23 tests.